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AI Insights · Timothy · January 2022

Top 5 Science Games on iOS in Romania Q4 2021

In Q4 2021, science games like [Jetpack Joyride](https://app.sensortower.com/overview/457446957?country=US) and [Plague Inc.](https://app.sensortower.com/overview/525818839?country=US) showed varied performance in terms of downloads, revenue, and active users on iOS in Romania.

Top 5 Science Games on iOS in Romania Q4 2021

In the fourth quarter of 2021, science games on iOS in Romania displayed a range of performances in terms of downloads, revenue, and active user metrics. Here’s a detailed look at the top 5 science games:

Plague Inc. from Ndemic Creations saw its weekly revenue fluctuate, peaking at around $173 in mid-October and ending the quarter at approximately $109. Weekly downloads were inconsistent, with a high of 75 in early October. The game’s weekly active users peaked at 120 in early October but experienced a gradual decline, closing the quarter at 77.

Cell to Singularity: Evolution by Computer Lunch had an interesting revenue trend, with significant spikes, particularly in mid-December, reaching about $286. Weekly downloads for this app remained modest, peaking at 38 in early October. Active user numbers showed some fluctuation, peaking at 75 in mid-October and ending the quarter at 50.

Homo Evolution from Azur Interactive Games Limited displayed a steady revenue stream, with a notable increase to $73 in mid-December. However, downloads remained low throughout the quarter, peaking at 22 in late October. Active users showed a general decline, with a peak of 57 in late October and dropping to 20 by the end of December.

Jetpack Joyride from Halfbrick Studios had a strong performance in terms of downloads, peaking at 740 in late November. Revenue fluctuated, with a high of $51 in early November and another spike to $48 in the final week of December. Active users for the game saw significant numbers, peaking at 2.99K in late November, although there was a slight decline towards the end of the quarter.

Get aCC_e55 by Andrew Kyznetsov had a stable yet modest revenue performance, peaking at $30 in mid-November. Download numbers were relatively low, peaking at 44 in early November. The game had 31 active users in early November, the only available data point for this metric.

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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2022